In the following decade, the ‘Bridge’ trilogy began with Virtual Light (1993) in a near-future federated Northern and Southern California, c. 2005. Moving primarily between Los Angeles, a reconstructed San Francisco and Tokyo, the subsequent Idoru (1996) and All Tomorrow's Parties (1999) continue Gibson’s investigations of cyber- and pop-culture. The interwoven themes are today mainstream preoccupations: meditations on the development of AI, the “consensual hallucination” of cyberspace, the data-flows and ‘nodal points’ of information on the Web, digital identity, the fusion of big tech, celebrity, consumerism and mass media. The societal impact of new technologies and virtual realities reverberates throughout the Bridge trilogy, as the new phenomenon of the Internet reached a wider public.
After the impact of the Sprawl trilogy, Gibson was in demand during the 1990s as a cultural commentator and observer of technological developments. In his interviews and non-fiction, he cast a critical eye over emerging trends from an addiction to eBay to the evolution of the World Wide Web, speculating on where the changes might lead society. Famously, in ‘Disneyland with the Death Penalty’ (an article which now has its own Wikipedia page), his record of a visit to Singapore for Wired magazine, he found disturbing signs of totalitarianism beneath the prosperous, sterile façade of the city-state. The publication was promptly banned there, adding weight to his argument. Gibson also continued to insert musical references into his work, including Nick Cave, Steely Dan and the Velvet Underground in the Bridge trilogy, whilst being cited as an influence by Billy Idol, Sonic Youth and U2 among others.
“The advent, evolution and growth of the Internet is, I think, one of the most fascinating and unprecedented human achievements of the century. I sometimes suspect that we’re seeing something in the Internet as significant as the birth of cities. It’s something that profound and with that sort of infinite possibilities. It’s really something new, it’s a new kind of civilization.”
Within its physical and virtual worlds, Gibson’s cast of disenfranchised and rootless characters seek a place in an increasingly de-humanised and polarised society. Counter-cultural remnants carve out a fragile existence in the shadow of omnipresent techno-corporations – what one of the protagonists hopes to document as “interstitial communities”. These urban ‘interzones’, spaces for the marginalised or “places built in the gaps” are found recurrently in Gibson’s work. The settings of Tokyo’s cardboard-box cities and the amorphous jumble of the Golden Gate Bridge are a reflection of the author’s belief “that there are viable degrees of freedom inherent if not realised in interstitial areas.”
Characterised elsewhere as a continuation of the “combination of high-tech gadgets, low-tech environments” found in the Sprawl novels, Gibson himself has described the Bridge trilogy as being “my take on the 1990s,” in a decade where technology was shaping an uncertain future. Recalling waiting for “the Soviet Union to collapse” before completing Virtual Light, in a 1993 interview he acknowledged the setting as “just ‘now’ with the volume cranked up.”
All Tomorrow's Parties in particular introduces the concept of 3D printing (later developed in 2014’s The Peripheral), while nanotechnology permeates the trilogy as a whole, in the reconstructed buildings of San Francisco and Tokyo. As a contemporary SF theme, both 3D printing and nanotechnology are even more exhaustively explored in Neal Stephenson’s The Diamond Age: Or, A Young Lady’s Illustrated Primer (1995), his follow-up to the influential Snow Crash. Also notable for its depiction of the ‘neo-Victorians’ which anticipates the Steampunk aesthetic, Stephenson’s novel depicts a future where the Matter Compiler (a more advanced 3D printer) is commonplace and nanotechnology ubiquitous – inside bodies, interactive books and the physical environment the characters inhabit. Gibson has acknowledged in Stephenson’s fiction “a natural overlap” with his own. The work of both authors in the 1990s is a guide to the digital landscape which was to come, as much a warning as a celebration of the potential for technology to re-shape the world.














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